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Sornin's Accepted Solutions

Presently, only Google Pixel 2 and up mobile devices support Stadia properly, and only through the app, not Chrome. While others can launch Stadia in Chrome, they may not work with the Stadia Control... See more...
Presently, only Google Pixel 2 and up mobile devices support Stadia properly, and only through the app, not Chrome. While others can launch Stadia in Chrome, they may not work with the Stadia Controller. You may, however, be able to use another controller that does work with the tablet, but at that point you are going outside of what Google officially supports at the moment.
I do not own a Chromebook, but you may just want to try performing a general system update: https://support.google.com/chromebook/answer/177889?hl=en I was under the impression Chromebooks tend to k... See more...
I do not own a Chromebook, but you may just want to try performing a general system update: https://support.google.com/chromebook/answer/177889?hl=en I was under the impression Chromebooks tend to keep themselves and the apps on them up-to-date, but it is possible since it is new it has not run updates yet and the shipped version of Chrome is too old.
I believe Stream Connect, once added and supported in games, will work as you describe: Two or more separate Stadia streams can be displayed on a single screen. I have no idea when this will be adde... See more...
I believe Stream Connect, once added and supported in games, will work as you describe: Two or more separate Stadia streams can be displayed on a single screen. I have no idea when this will be added and supported, but for now some games do at least support local multiplayer, like Samurai Shodown.
I am not really sure what Google or @GraceFromGoogle would be able to do in the near term to help you, but I do get where you are coming from. Stadia virtually requires unlimited data if you plan on ... See more...
I am not really sure what Google or @GraceFromGoogle would be able to do in the near term to help you, but I do get where you are coming from. Stadia virtually requires unlimited data if you plan on gaming even regularly, let alone heavily. I am up over 1 TB of data in about 10 days, and that is almost only from Stadia - if I had a family doing other stuff on the connection, it would be far worse. The only thing that is going to improve the situation is market pressure on the ISPs. In most countries (I'm in Canada), this is not a problem, but from what I understand the good ol' USA has the market divvied up into what are effectively monopolies, and thus ISPs have no real competition. This allows them to cap data at 1 TB or lower and not worry about pushing customers to competitors, and then allows them to extort additional money for unlimited data when the cost to deliver additional data is nearly zero. Yes, once infrastructure costs are accounted for (and your ongoing monthly payments cover that already...), the actual delivery of data costs nearly nothing, so when you pay an extra $50 per month for unlimited data, that ISP is pocketing close to all of that. It's a pretty good game they are running. Hopefully the fact that streaming entertainment is only getting more prevalent will push ISPs to who still have these caps to remove them, but unless you have an alternative ISP that is about all you can do - hope.