I've experienced the same problem today, after playing MK11 for 3 months already. I believe to know the reason though... In my case only the Founders Edition Controller has an issue with the R2 tri...
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I've experienced the same problem today, after playing MK11 for 3 months already. I believe to know the reason though... In my case only the Founders Edition Controller has an issue with the R2 trigger. Now MK11 detects even the slightest analog inputs and has no dead zone for triggers and sticks. So as soon as you move them by 1% the input is detected and the command will be executed. The problem are the controllers themselves... after useing the Founders Edition Controller for only 3 months, the R2 trigger doesn't fully retract again after pressing it. So it's constantly stuck at like 2-5% input and this causes the MK11 menus to go wild sometimes... If you have GRID and want to check out if you have the same problem... go to the control settings in this game. It shows you exactly by how many % the anolog triggers or sticks are out of their standard position. In my case it's up to 10% for R2. Only if i push the back of the button upwards it goes back to 0% = no input. I hope this clarifies the situation. No game bug, just a bad built quality on the controllers.