I checked my decoding, it's hardware decoding with vp9, but the frame drop is around 30% when actually playing the game, 20% when loading the game (I mostly play borderlands 3). Does that mean the ma...
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I checked my decoding, it's hardware decoding with vp9, but the frame drop is around 30% when actually playing the game, 20% when loading the game (I mostly play borderlands 3). Does that mean the machine is not capable of playing stadia on OS X?
Thanks! I’m gonna try it out! One more follow up, so if stadia is using software decoding on OS X, if there an option somewhere I can choose hardware decoding instead?
I tried disabling the location, it still stutters, I haven’t tried disabling airdrop, but I wasn’t using my phone when playing games so I don’t think that’s a problem. Is there a gaming mode in Mac t...
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I tried disabling the location, it still stutters, I haven’t tried disabling airdrop, but I wasn’t using my phone when playing games so I don’t think that’s a problem. Is there a gaming mode in Mac that can utilize resources? Or can I enable that in stadia?
I killed basically every process to run stadia, it still stutters in 720 for mobile. But when I use bootcamp, I can do 1080p and watch video in the background
Hi, you can only run on Chrome. I don't know how you did that but if you try running now, stadia will ask you to use chrome. And no, I am not running anything in the background.
Hi everyone! I have bootcamp installed on my mac, it's mac air 2020 so I thought the hardware shouldn't be too big an issue. But stadia stutters on os x, and it's fluent on bootcamp. And for os x I a...
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Hi everyone! I have bootcamp installed on my mac, it's mac air 2020 so I thought the hardware shouldn't be too big an issue. But stadia stutters on os x, and it's fluent on bootcamp. And for os x I already set the resolution to 720 for mobile data, which is the one requires least processing power or internet, and I run 1080 on bootcamp. I think maybe there's a lot of back process in os x that runs secretly, but on windows I can utillize the processing power into the gameplay. Does anyone know how to fix this?