So I posted this on /r/Stadia, but it cought no attention. Perhaps more lukc here? Obviously, a lot has been said that third party Bluetooth Controllers work worse than the native Stadia one. And t...
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So I posted this on /r/Stadia, but it cought no attention. Perhaps more lukc here? Obviously, a lot has been said that third party Bluetooth Controllers work worse than the native Stadia one. And to the extent possible, I prefer to use it, but that’s not always practicable. So I also noticed that the perofrmance of bluetooth controllers (I have PS4 and XBOX One) can vary a lot and tend to cause overall lag/peformance in the Stadia games. So here are my observations: same controllers work better via bluetooth on MacOS than on iOS (virtually no significant lag on macOS). PS4 controller seems to be working better overall for me. XBOX is a hit or miss - sometimes no issues whatsover, sometimes, it makes a game unplayable. It is a pretty old controller, so I wonder if that has anything to do with the bad performance. But then, it works fine in other iOS games that support such controllers... button mashing may sometime increase the lag. [not sure about this one, but...] it seems that performance of the controllers may vary depending on the game played. I am playing a lot RDR2 and Cyberpunk2077. RDR2 is usually mostly fine/playble - a bit of delay/lack of the controllers responsiveness, but in Cyberpunk it just impedes the overall performance of the game, it becomes very laggy. curiously, stadia sometime interprets this a ‘bad connection’ and starts popping up those misleading messages, even those the internet connection is actually fine. So these are just very subjective observations, I have no technical expertise in this, but wonder if anything can be done to improve/prevent those issues?