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Mephisto78's Posts

Hello, In my humble opinion most ports for Google Stadia were a huge step back in comparison to the PC versions of these games, for example Cyberpunk 2077 or Metro Exodus. The performance mode and e... See more...
Hello, In my humble opinion most ports for Google Stadia were a huge step back in comparison to the PC versions of these games, for example Cyberpunk 2077 or Metro Exodus. The performance mode and even the mode with good/better visuals of Cyberpunk 2077 doesn't really look great. Compared to the PC version of Cyberpunk 2077, the Stadia version just looks awful. It's the same with Metro Exodus (limited to 4K 30fps). These and other games do suffer from the limitation of 30fps when played at 4K resolution. It's just not a good experience when played via Stadia.   But in my opinion Resident Evil 7: Biohazard runs and looks marvelous on Google Stadia. OK, the graphics are outdated (4 years old now), but the experience is just great!   So, Google, a perfect cloud gaming experience IS possible on your platform (only god and maybe the people at google who are in charge know why this isn't possible for all Stadia games). The cloud gaming experience you get is right now extremely dependent on what game you actually play on Google Stadia. This is not acceptable. In other words: as far as no one will actually complain about Stadia when playing Resident Evil 7 on Stadia, when it comes to other games this is completely different. I really hope that Capcom and Google will prove that this great cloud gaming experience is also possible with a new Blockbuster game like Resident Evil: Village. Nevertheless I assume that just Capcom did a fantastic job providing/porting Resident Evil 7: Biohazard for Google Stadia. I read somewhere that Google payed Capcom 10 million dollars for RE7: Biohazard and RE8: Village for porting these games to Stadia. And Capcom did a great job when it comes to RE7 so far. So, what's the conclusion from all of this? Do big studios in the gaming industry only can provide great cloud gaming experiences when payed for it by the Cloud Gaming providers? At least it seems that this is the case. So, Google take some money (you have a lot of it) and pay the publishers/studios a good price for providing a great gaming experience on your platform. At least, and that's the key finding here, Google Stadia indeed IS capable of providing users a flawless could gaming experience like Resident Evil 7 proved. I always thought that publishers and gaming studios should have a major interest that their games are running and looking great on all platforms for which these games are developed/ported to, but I assume I was wrong. Some companies in the gaming industry just don't care about cloud gaming yet and the experience the gamers get on these platforms with their games. This kind of thinking is indeed a big mistake.    So, that's it. I will be glad to read your opinions about this topic. Thanks for reading and commenting.  
Stadia works best for me in Chromium browser, not in Google Chrome. One has to admit that Stadia 4K quality setting isn't really native 4K like you get it for example from a Nividia 3090 graphics car... See more...
Stadia works best for me in Chromium browser, not in Google Chrome. One has to admit that Stadia 4K quality setting isn't really native 4K like you get it for example from a Nividia 3090 graphics card. It's something between 1080p and 1440p on my 32inch 4K monitor. I assume they just had to limit graphics quality in for example games like Metro Exodus or Cyberpunk 2077, because of the different approach: game streaming needs as low network traffic as possible, so that a lot of people even with lower bandwidth have access to the service. I'm on a 1 Gigabit/s connection, so in my humble opinion they should boost image quality and deliver ray tracing etc. But as a matter of fact it's also dependent on which hardware they use server side.  
Here comes the ultimate solution of this issue: I solved this by just using Chromium instead of the Chrome browser. Google Chrome has always been a **bleep**ty version of Chromium without properly w... See more...
Here comes the ultimate solution of this issue: I solved this by just using Chromium instead of the Chrome browser. Google Chrome has always been a **bleep**ty version of Chromium without properly working hardware acceleration and so on (sorry Sundar...). Just use Chromium v ersion 87.0.4280.88 instead of Google Chrome and everything works flawlessly.