Even though it's not 60fps at 4k, the best way to play it is at 60fps at 1080p, based on my experience with RDR2 on both XBox One X and Stadia. RDR2 is the first game I actually paid for on Stadia...
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Even though it's not 60fps at 4k, the best way to play it is at 60fps at 1080p, based on my experience with RDR2 on both XBox One X and Stadia. RDR2 is the first game I actually paid for on Stadia and I'm SO glad that I did! It looks fantastic on the X, but for me, it wasn't realistic to play it in different rooms of my house and I just found that I wasn't even finishing the story of the game on the X even though I bought it the day it came out. I'm finding that I just pick it up and play for an hour or two on the TV in my room, the TV in my living room, or on an old Moto G5 Android phone I hadn't used for over a year clipped onto my Stadia controller. I've even played it on my MacBook Pro which has never been used for gaming... ever. It looks great, it loads SO fast, and I can move between screens with minimal pain. I also have xCloud and XBox remote steaming, Steam Remote Play, NVidia GeForce Now, and PSNow... None of them are anywhere near as good as Stadia latency and graphics quality, even the remote streaming to my Series X in the other room has latency spikes that are just not there with Stadia. Steam remote to my high-end gaming PC is also really good, BUT finding a PC game that works 100% without needing the keyboard is rare. Certainly not optimized to the level you see on consoles or Stadia. I'll definitely be buying more Stadia games after my RDR2 experience, but I will say that I wish all the games supported cross-save. It's a pain to have to start everything over from scratch, even though in the case of RDR2 it's been a blast. Google needs to pu$h all developers on the Stadia platform to support cross-save with PC at the very least. That would radically improve adoption!