Not just stadia. Every game is about, fighting, war, battle, struggle, strife, suffering, destruction, shooting, killing, destroying, competing, competition, surviving, hunting. Even the seemingly m...
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Not just stadia. Every game is about, fighting, war, battle, struggle, strife, suffering, destruction, shooting, killing, destroying, competing, competition, surviving, hunting. Even the seemingly most peaceful game genre, racing games, is all about the systematic, automated, institutionalized destruction of the planet. Even games like pokemon, is about the capture and enslavement of peaceful nature and transforming it into the ultimate killing machine. Even abstract "ultimate gameplay mastery of arcade" like geometry wars, is based on this never ending fighting and war and battle. And then when there is something good, it all stops. The credits start rolling. Why? What's that all about?