The Suggestion I'd like to see complete PC releases of games on Stadia if those titles have a PC counterpart, as opposed to their console counterpart. Why? I've been playing a lot of Destiny 2 ...
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The Suggestion I'd like to see complete PC releases of games on Stadia if those titles have a PC counterpart, as opposed to their console counterpart. Why? I've been playing a lot of Destiny 2 and it seems that I'm actually playing a console version of the game. Why? Your custom servers for Stadia are PCs, right? I had no idea they were that 'custom'. I can tell this is the case because of the lack of in-game settings. There's next to nothing regarding graphics, there's nothing regarding field of view... In a shooter? They're not serious, surely? This is one of the things console developers routinely misunderstand. Yes, less can be more, but in this case, I'd like more. Moreover, regarding Destiny in particular, an healthy amount of console players want at least an FoV slider - so this isn't even simply a PC player thing. This is about developers (games and consoles) not really listening to or caring about what people want, and the gaming industry in total already has more than enough of that development attitude. More Verbose Why The issue I have (and many PC players will have) with this is that it feels like the game has been scaled back to be released comfortably, whereas PC games have much higher quality and customising ceilings. This is primarily why Stadia won't attract tens of millions of PC-dedicated players. It's just another console. It's far cheaper in one go, sure, but that doesn't change what it is. If you care about the experience of gamers (especially PC players) past a gimmick feature, then you're going to have to step a bit more further forward than Microsoft and Sony - more further forward than presenting a system of cloud gaming that isn't new or special. I get that this might be something more to do with developers. I just don't see why Stadia lacks in-game features with some titles (like a console) if the system is supposed to be better overall than consoles. I mean, if I'm wrong about my preconceptions of Stadia, then I think you guys need to make it clearer that you're running a cloud console thing - not a PC thing. I'm not even talking about crossplay here, either. I can't speak for other players on this bit in particular, but I don't think I'll be buying the rest of Destiny 2, for Stadia, at least. And I'll be checking other games for the same features before I settle with them. I've already checked a few and noped on out of there - ESO for example. That's a ridiculous mess as it is on PC but to take away the vast array of built-in settings it has as well as the add-ons just adds insult to injury for me. It's a straight down-grade from just using my installation of ESO. See what I mean? If I know I'm going to get more out my games by just buying and installing them myself then I'm more inclined to use my PC. It might cost a lot in one go, but it's cheaper in the long run than it is using Stadia for however many years. And let's not go there with hard consoles - that's even cheaper. I know the marketing theme you've got going here is that we can play almost wherever and whenever (unlike other consoles and PCs), but it comes with drawbacks that many will consider to be deal-breakers. I'm going to wait to play with my PC if it means I'll get more from it than I will from Stadia. This is aside from any latency issues loads of people get that simply render your product unreliable and/or nonviable. The reason that this is a suggestion for you rather than for the individual game developers is because if you're asking them, then we don't need to, and you get straight to the source. We're talking about minor features that I think most of your developers have already implemented in some iteration of their products. They don't have huge obstacles to overcome to add them, in any case.