@GraceFromGoogle This is still immensely disappointing. The cloud native games and unique features were the biggest selling point of the service. Like others have stated, this was a clear and...
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@GraceFromGoogle This is still immensely disappointing. The cloud native games and unique features were the biggest selling point of the service. Like others have stated, this was a clear and obvious statement that Google is no longer committed to making Stadia a success. We as users didn't want exclusives for the sake of exclusives, we wanted exclusive games because the experiences weren't technically possible on other platforms, or at least were harder on other platforms. There needs to be a LOT more transparency here because you just told all of the publishers and game developers - you don't think you can make a profit on your own platform. How can you keep bringing games in a profitable manner if it seems like the service is going down the tubes. If you can't make a profit on your platform, why would a publisher want to partner to say run a white-labeled version of Stadia? This is what we want to hear to honestly salvage this I realize you may not be able to answer everything or even everything all at once, but it would be really really valuable to get even piecemeal information on this. Will you be investing in cloud native games still - but through third parties? Will you continue to focus on making Stadia as a platform - it's web app, it's mobile app, it's chromecast experience better and unique? Will you continue to be investing in creating unique integrations and features like crowd choice, crowd play, state share, stream connect etc? The game designers and developers that were at Stadia Games and Entertainment, can you offer clarity, are they moving into a role where they are going to be helping onboard games from other publishers? (obviously meaning in a general majority sense. Obviously individual folks may be moving to different types of roles) Was there pressure from other publishers that they didn't want to be on the platform if you had your own publisher was that part of the reason? Is this first party publishing thing possibly only a short term strategy change, and may get revisited later?