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bigtfromaz's Posts

@Streamer  That's not my attitude but I really don't have time to diagnose issues for Google.  I do know this. My network here is fine as is any traffic that stays in the valley. My latency issues o... See more...
@Streamer  That's not my attitude but I really don't have time to diagnose issues for Google.  I do know this. My network here is fine as is any traffic that stays in the valley. My latency issues only occur when routing out of Arizona. To be clear, I have issues with the Xbox here as well; e.g. 20 point drop in Halo rank after moving to AZ.  However, when Europe and the east coast are in bed, I can get good games. When playing games composed with players predominately in the West US, it gets fun.  In addition, 90% of the Destiny 2 community is on Xbox or PS2 so Bungie has more options available when selecting players for games. On Stadia it's not unusual to start Strikes without a full team or to join into a games in progress. To overcome their late entry into this market, Google needed to do something special.  I am just not seeing it here.  I don't know their topology but there is no reason why their gaming network couldn't deliver round trip packets to their game servers at well under 100 ms.  To do that, they would have to bypass ISP routing and that would be expensive. I have my answer to the question I posed.  It's "yes there are lopsided games on Stadia, but not everywhere."  Not everyone is getting the same experience, which makes it no better than the incumbents (in my case worse) and a non-starter for me.  
@codesplic  My ISP, Cox, is sub-optimal. When I moved to Phoenix from New Jersey, my sniper rank in Halo PVP dropped from 50 to 30. But that is nothing like what I experienced on Stadia.  My skills ... See more...
@codesplic  My ISP, Cox, is sub-optimal. When I moved to Phoenix from New Jersey, my sniper rank in Halo PVP dropped from 50 to 30. But that is nothing like what I experienced on Stadia.  My skills are fine but you can't kill an enemy when you can't see. As far as my connection is concerned, it's clean. No packet loss, <1 percent jitter and speed test runs 320 down 32 up to local servers. Cox provides excellent quality when conversing with local servers in AZ but does a bad job when routing traffic outside the valley. Ping times are 54 ms to Southern California, 200 to NYC, 250 to Europe and above 300 to Australia. When I bought into Stadia, I was hoping we would enter the game on a local POP and jump to a private network designed for the low levels of latency needed for gaming. That's obviously not the way it's set up.  It's either that, or there's a problem in Phoenix. A few years ago Google announced they were going to offer fiber here in Phoenix but they never followed through and we all still suffer with substandard internet. Stadia is just the latest letdown. In any event, my experience has been poor in both PVP and cooperative play.  I have tried on my PC to monitor, PC to TV, and Chromecast Ultra to TV. TV is the worst but it's very poor all the time.  For those of you who play PVP with high kill ratios, before you pat yourself on the back, check your network performance.  It's easy to confuse network advantage with skill.  I have watched many streamers and can tell you this.  With the rendering they are getting, it's like shooting fish in a barrel.  Try playing when the other player gets 1/2 clip into you before you are even aware he's in front of you.  I thought Stadia might level the playing field and it doesn't. There is no reason to capture video.  I cancelled my subscription and will keep playing on the Xbox.  Stadia may be working for you but for me, the Xbox experience is an order of magnitude better.
@Streamer  I have been playing PVP since Unreal Championship. Including all versions of Halo, Destiny 1 all three years, and Destiny 2 all seasons so far. While I'm not the best player in the worl... See more...
@Streamer  I have been playing PVP since Unreal Championship. Including all versions of Halo, Destiny 1 all three years, and Destiny 2 all seasons so far. While I'm not the best player in the world, I hold my own. I'm not going to record the video because it just shows what I explained in English.   I am also somewhat of a networking expert in my career. And it's very clear that what I am seeing is caused by latency. My internet connection is very clean, no packet loss, less than 1% jitter, very consistent and very fast. The problem appears to be latency between me and the shared servers. My guess is that this weekend I got placed onto a server outside the US because there weren't enough players near me playing competitive PVP on Stadia.  My average ping times to Europe are almost 300 milliseconds. So until enough players begin using Stadia so we can see reasonable player selection, I'll have remain on the Xbox.
I tried Stadia hoping that it would render a better PvP experience in Destiny 2 than the Xbox.  I figured if everyone was on the same server than perhaps some of the widespread network manipulation w... See more...
I tried Stadia hoping that it would render a better PvP experience in Destiny 2 than the Xbox.  I figured if everyone was on the same server than perhaps some of the widespread network manipulation we see on the Xbox would be mitigated.  Sorry to say I played several PvP games today and it was no joy.  Teams routinely had players who went 20+ and 0.  On at least 10 occasions, I died before the opponent would even appear on my screen. e.g. dead from a short rage auto rifle, no controller vibration, no sound, just dead and 1/3 of a second later the opponents appears. All game noise was out of sync with the action.  This occurred with opposing Titans, Warlocks and Hunters.  Radar routinely shows the wrong enemy location.  It was the worst PvP experience of my entire gaming life, which goes all the way back to the first day of the original Xbox. it's obvious that opposing players were seeing me before I see them due to latency on the video feed.  Don't even think about using a scout or sniper rifle.  It's pull the trigger, 1/2 second later...bang.  Of course the opponent has already killed you by then.  Pathetic. I am thinking that there are so few Destiny players that I am being assigned to servers in Europe or somewhere very far away.  Maybe Google doesn't have a data center in Phoenix. It's a shame because the concept sounds great but the implementation is not working for me. I hope they are not just running Xbox knock-offs in the cloud and remotely rendering video and input.  It feels like the typical issues magnified by remotely rendering video.