Uncle Phil already stated that there was no time for testing and that if Stadia worked in the US with the worst infrastructure in the world, it could do so in the rest of the countries, and in...
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Uncle Phil already stated that there was no time for testing and that if Stadia worked in the US with the worst infrastructure in the world, it could do so in the rest of the countries, and investors had to be paid soon. The customer is not a priority. Then Stadia must first pay investors and then grow and expand with Chromecast sales, controllers, chromebooks, pixel phones and subscriptions and game sales. This will be a slow process during the year. No one here with marketing or business knowledge ... you have to be pragmatic One of the main doubts of the future users of Google Stadia is if the streaming game service will be able to offer with its connection a good quality and the minimum latency that allows to play without problems. However, Phil Harrison, project manager, has confirmed that there will not be a beta before its launch. Project Stream - the prototype of Google Stadia - was launched last year and allowed a limited number of users to try Assassin's Creed Odyssey directly in the Chrome browser. About Stadia "it is a pity that we only tested Project Stream in the United States, and still it was a relatively small number of players, but you have experienced it and you know it works." On the possibility of doing a test with Stadia in other territories, Harrison comments that "the United States is the most complex place because of the size of the country. In Europe, and in particular the United Kingdom, they are closer - among themselves - it is easier to launch. So we won't do another test in the UK or Europe. If we had time, probably, but it’s not necessary. On these deadlines, he mentions that the United States began preparations for its data centers before Europe.