There's lots of feeds out there right now but just hear me out... I feel there are three MAIN reasons for the downfall of Google Stadia. The first and BIGGEST reason was killing off Stadia Games an...
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There's lots of feeds out there right now but just hear me out... I feel there are three MAIN reasons for the downfall of Google Stadia. The first and BIGGEST reason was killing off Stadia Games and Entertainment. This reason alone sent the loudest message to fans, potential fans and developers alike. If Google put enough money to develop the platform, but no money into game development to showcase their BRAND NEW service what did they hope to accomplish? Instead, this screamed to developers that Google had zero faith in Stadia as a gaming platform, and was instead hoping third-party developers would blindly make games for them. Instead, development companies lost faith in them. I mean if Google doesn't have faith in Stadia, why should they? My second reason hurts the most as I should've seen it coming but I was too naive to believe it. Google tried to sell off Stadia to other companies. I figured when Google was starting to announce white-labeling their service to other companies, they were just trying to earn extra money to salvage the brand. However, in hindsight, I have a better understanding of what they were REALLY trying to do. They wanted to sell off Stadia as a platform, or at BEST lease out their tech to development companies to create their own gaming infrastructure. But as we now know, no company decided to bite. Now my third reason might be a bit of a stretch, but I feel needed (I'll even venture to say "required") recognizable IP. Microsoft when they released Xbox had a better opportunity to take the grassroots approach to system development. Why? Because the gaming industry was entering a new era. Companies were ditching cartridges (aside from Nintendo) in favor of CDs. So Microsoft was in a far better position to create a new gaming system than any other company at the time. While Google was trying to push game streaming as the future of gaming, I feel their efforts were a tad too soon and a tad underwhelming. For a company, not known for gaming, this was an uphill battle, something Google has had a history of avoiding. So what should Google have done? Buy Atari. Whaaaaaaaaa?!?!? 🤯🤯 🤯 YES. Google should have bought Atari. They already had a history of hiding Atari video games as Easter eggs in their search service, so it would have been a natural fit. Plus they would have had the immediate benefit of a LEGENDARY, iconic IP. Plus, PLUS... Any games Atari already had in development would've showcased the platform and actually legitimized Google's efforts in a big way (and pre-dated Microsoft buying Bethesda). Plus, PLUS, PLUS... They wouldn't have had to pour endless amounts of money into creating a gaming company from scratch and developing brand new IP. Atari was already working on games (as demonstrated a couple of months ago). This in turn would have saved them money in the long run. Maybe then this gut punch wouldn't hurt so bad.