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stanto's Posts

Woah chill.
The free pro games each month, and the additional quality settings were meant to be the incentivisation.  What probably stopped it being AAA games or access to meaningful games, were the games compa... See more...
The free pro games each month, and the additional quality settings were meant to be the incentivisation.  What probably stopped it being AAA games or access to meaningful games, were the games companies. Look at what happened to GeForce Now - it had access to the full Steam library, and then it was launched and games companies said "hold on, no you don't, remove it now".
Dead by Daylight has cross progression between Steam and Stadia. You'll have to login to bhvr to set this up https://account.bhvr.com/auth/signin
I can't speak exactly for the game you mention, but you will want to use Google Takeout to see what save games you can export. https://takeout.google.com/ 
If you've been playing Destiny 2 solely on Stadia then you'll want to setup Cross Save: https://www.bungie.net/7/en/CrossSave This will ensure that your Destiny 2 progress will be playable across t... See more...
If you've been playing Destiny 2 solely on Stadia then you'll want to setup Cross Save: https://www.bungie.net/7/en/CrossSave This will ensure that your Destiny 2 progress will be playable across the platforms that Destiny 2 is available on. Your expansion packs will not carry with you, but I can speak from experience when I say that when you buy the expansion packs on other platforms, your progress will unlock. You won't lose any progress or items, Destiny 2 will simply not allow you to access missions, bounties, etc. that require the expansion packs until you buy them. You'll still have your triumphs, seals, weapons, armour, etc.
@Perrtuk make sure you have Cross Save setup https://www.bungie.net/7/en/CrossSave - you'll have to rebuy any expansion packs on other platforms.
" I'm thinking the team is currently on maintenance mode right now rather than enabling new features so there's probably no point sending feedback so we'll just have to wait and see if it becomes ava... See more...
" I'm thinking the team is currently on maintenance mode right now rather than enabling new features so there's probably no point sending feedback so we'll just have to wait and see if it becomes available. " I disagree with you. This is the perfect time to voice opinions and express feedback. I'd rather you didn't step in and try to silence people asking for things, that isn't helpful. I respect and acknowledge it's a frustrating time for staff working on the project that have only been told about Stadia shutting down at the last minute, that appears to be a work culture thing in America (I'm from the UK). But no, now is definitely the time to mention requests and ask for something like this, while it's still raw and fresh in people's minds, rather than further down the line when the dust settles and it's been shuffled off to the corner. Better to have people express their interest now and show that it's something which is wanted while they're paying attention to it than remember they were told to not say anything.
Valve don't need to refund everyone, they still support the steam controller with 'Steam Input'.
I know there're existing posts on this, but I'm adding my vote for it too. Customer support directed me here. "I've checked my resources and also talked with one of my senior specialists here. I'm s... See more...
I know there're existing posts on this, but I'm adding my vote for it too. Customer support directed me here. "I've checked my resources and also talked with one of my senior specialists here. I'm sorry, we don't have any information or roadmap if Stadia will unlock Bluetooth for Stadia controllers. I definitely understand this is something you guys eagerly want integrated and is very important to you. We do not have a timeline on when or if this is something that will be implemented, but I’ll continue to share your feedback with the team. You may want to submit your ideas by making a post on our Community Forum:   https://community.stadia.com/t5/Community/ct-p/en_community" While the controller works over USB-C, it'd be great and useful to allow it to function over either WiFi or Bluetooth to other systems and platforms. There're hundreds if not thousands of these controllers available, and they may as well be permitted to work to their full functionality, even in an unofficial capacity. Either open source what you can of the microcontroller(s) firmware, or the code to communicate with it, or release a firmware update to allow it to be used/synced so that it's functional. Just like how Google Wave was released under the apache license/given away, I'm sure there's something that can be done for the code behind the controller. Even if it's at least information for reprogramming it and a pointer to the datasheets and a default firmware to unbrick it if someone accidentally breaks theirs.
If you've enabled crossplay then you'll be fine and your 'save' is in the Bungie 'cloud' and will carry over to another platform. Your purchases of expansion packs however, will not. You will have t... See more...
If you've enabled crossplay then you'll be fine and your 'save' is in the Bungie 'cloud' and will carry over to another platform. Your purchases of expansion packs however, will not. You will have to re-buy them. But everything you've unlocked with them, you'll keep. https://www.bungie.net/7/en/CrossSave 
I was told by Google Stadia's customer support to post on these forums about it, as they currently don't have plans to do anything like this on their roadmap.
Now that Stadia is being shut down, this is even more important. I've just waited 2 hours in line for customer support only to be told: I've checked my resources and also talked with one of my seni... See more...
Now that Stadia is being shut down, this is even more important. I've just waited 2 hours in line for customer support only to be told: I've checked my resources and also talked with one of my senior specialists here. I'm sorry, we don't have any information or roadmap if Stadia will unlock Bluetooth for Stadia controllers. I definitely understand this is something you guys eagerly want integrated and is very important to you. We do not have a timeline on when or if this is something that will be implemented, but I’ll continue to share your feedback with the team. You may want to submit your ideas by making a post on our Community Forum:   https://community.stadia.com/t5/Community/ct-p/en_community