I can't understand why 4k streaming is lock behind a pay wall for stadia. For example. I own a stadia premium edition bundle. Which come with a 4k chrome cast ultra. The only device beside the new Google TV product that is actually dedicated to stadia.
So why is it when I purchase a game I have to be subscribed to pro in order to play a game "I own" at 4k on my 4k TV with a dedicated 4k streaming device
. If you purchase a Game the option for 4k should be available with out a pay wall.
In retrospect its like Microsoft selling an Xbox one x or series x ( both 4k devices) then saying that the game you are playing physical or digital will only pay in 1080p unless you sign up for gamepass or something. Or apple 4k tv showing everthing in 1080p because you don't have apple 1. Even though you purchase licenses content to own to enjoy at 4k on your dedicated 4k device.
I honestly believe that locking 4k behind a pay wall is simply because the incitement for stadia Pro isn't exciting
.
Can you imagine a dealer telling you that you have to subscribe to a monthly payment in order to drive a car you just purchase with cash ?.
Stadia should focus on user experience that they can add to make Stadia Pro alluring, instead of locking off a built in feature behind a pay wall.
Hello @LocWolf,
It's disinformation. Please take note of that :
Please also take note that even if ideas are always welcome, actually all your idea are either technicaly impossible or economicaly impossible.
I wonder if you aren't searching something like the Steam Deck, not like Stadia. You should give a look ! ![]()
1- When u buy an Xbox u buy a system. When u buy a Stadia u rent a system. 2- Xbox doest't offer online gaming without paying Xbox live, instead Stadia does It.
There are Always pros and cons
Hello @LocWolf,
That's not the way you should see it.
As mentioned by Stadia itself (you can see it in the "Performance tab" in the options) :
- 720 use 4.5 Gb/h (2.7Gb "optimized for phone").
- 1080p use 12,6 Gb/h
- 4K use 20 Gb/h.
Google is using more ressources when delivering 4K. It has a cost for them (more servers or config, for e.g.).
Now you should understand why. The real question here is how does Google can deliver 1080p at no cost. Think of it ! ![]()
I understand that but streaming as a whole is the entire business model, if they can deliver 720 & 1080 at no cost to million of devices then, 4k shouldn't be an exception, since majority devices are 4k. Also if you purchase a game from stadia shouldn't the option of 4k be available regardless of pro? You do "own the game" through Stadia services.
I believe that 4k should be available base on devices and not on premium. (The user should have the option to turn on and off 4k)
Also Pro should be focus on actual user engagement features that they already have the infrastructure in place for: Just to give an example. Google drive: imagine setting aside storage to download portion of your game for offline uses, ( the same feature that let you download a piece of the game to start playing right away, while the rest download in the background on traditional console) only with stadia it's reverse engendered. That alone is a worth it pro feature. Cause you can play anywhere with out interruption of data.
How about adding Google music to stadia so you can listen to music while playing your game? Worth it Pro feature & encourage others to use Google music since its included with their stadia pro.
I can go on and on about features that could benefit Staida & make Pro engaging & i tell you locking 4k behind a pay wall even when you purchase the tittle isn't one of them.
@LocWolf wrote:
if they can deliver 720 & 1080 at no cost to million of devices [...]
No, that's not true. It cost to Google to deliver even 720p & 1080p.
Probably endorsed by Pro Subscription / Games sales. And remind that Pro Subscription also gives free games each months.
@LocWolf wrote:if you purchase a game from stadia shouldn't the option of 4k be available regardless of pro? You do "own the game" through Stadia services.
No, that's also not true. When, for e.g. you buy a game on Steam, you don't "own the game" but the right to install it and play it through Steam. It's definitively the same for Stadia. Proof here. You can find more searching the net.
@LocWolf wrote:I believe that 4k should be available base on devices and not on premium. (The user should have the option to turn on and off 4k)
You shouldn't believe that.
Pro subscription is a huge part that help Google maintains Stadia up. And as you said, you do want 4K, all of your messages is a proof of it, and if you want it, you'll pay for it (well, I'm not personally talking about you, I think you understand).
@LocWolf wrote:How about adding Google music to stadia so you can listen to music while playing your game? Worth it Pro feature & encourage others to use Google music since its included with their stadia pro.
There isn't many users that would want to pay for a Youtube Music integration while Youtube Music is free (atleast have a free part).
You can already listen to Google Music / Youtube Music while playing Stadia.
@LocWolf wrote:Also Pro should be focus on actual user engagement features that they already have the infrastructure in place for: Just to give an example. Google drive: imagine setting aside storage to download portion of your game for offline uses, ( the same feature that let you download a piece of the game to start playing right away, while the rest download in the background on traditional console) only with stadia it's reverse engendered. That alone is a worth it pro feature. Cause you can play anywhere with out interruption of data.
Even if I think every idea is a good idea, this one has nothing to deal with the concept of "Streaming services" (that's the opposite of offline gaming !).
@LocWolf wrote:I can go on and on about features that could benefit Staida & make Pro engaging & i tell you locking 4k behind a pay wall even when you purchase the tittle isn't one of them.
Feel free to make some suggestions ! Suggestions are always welcome.
I understand how frustrating it can be, but you have to understand that if you want Stadia to work, like everything, they need ressources (money /o/). Other streaming services also have premium features increasing performances. Check Parsec / Parsec Warp for e.g. ![]()
Barthandelus: No, that's also not true. When, for e.g. you buy a game on Steam, you don't "own the game" but the right to install it and play it through Steam. It's definitively the same for Stadia. Proof here. You can find more searching the net.
Locwolf: I see, so having the license to a title through purchase doesn't grant you the ability to stream it at a quality of your choosing.
Barthandelus: There isn't many users that would want to pay for a Youtube Music integration while Youtube Music is free (atleast have a free part).
You can already listen to Google Music / Youtube Music while playing Stadia.
Locwolf:When I said Google music integration i meant it as the same way it is used through the other consoles. Example: spotify (which is also free) & Xbox. You can listen to music while playing any game seamlessly. Even silencing in game music for your spotify while keeping vocal audio.
Unless I have gotten the wrong message of stadia intention, ( which is to be the future of gaming )to me if you want to be the next logical future, you must first do better than what is currently offered.
Batthandelus:Even if I think every idea is a good idea, this one has nothing to deal with the concept of "Streaming services" (that's the opposite of offline gaming !).
Locwolf: The concept of streaming doesn't necessarily mean always connected but always available, all of the top streaming service has a way to watch your content offline.
Stadia could use Google drive for a portion of the game for offline use when the user is mobile (on the go) when data isn't readily available, this could be a great pro feature. And it cement the play anywhere tag line.
Barthandelus: I understand how frustrating it can be, but you have to understand that if you want Stadia to work, like everything, they need ressources (money /o/). Other streaming services also have premium features increasing performances. Check Parsec / Parsec Warp for e.g. ![]()
Locwolf: yes I know other services have preimum features but Google/ Stadia already have users & infrastructure that the other services don't, so it makes sense to capitalize on it. At least to me it does.
In order for your Tesla to drive itself with autopilot you have to pay a subscription for that. You can't really compare it to an Xbox or Playstation I only paid $22 for my Chromecast ultra and controller...
auto pilot on Tesla is a feature and not the selling point of the car. (The selling point of Tesla is electric) so choosing to pay for auto pilot doesn't take a way from the car.
I can compare it to xbox and playstation, although I never once mention playstation specifically. But both system (devices) have 4k hardware and you play 4k games on it because those devices are capable of it. 4k isn't lock behind game pass/xbox live or ps plus. A chrome cast ultra is a 4k device. I assume you aren't aware that a regular chrome cast can not play staida even though it is essentially a streaming device. That is because it doesn't have the right hardware. You have to purchase the correct hardware to do so, hence chrome cast ultra & the new Google TV.
My point is & I apologize for not being clear earlier. Is that I can play a free to play title (Destiny) on stadia using my Chromecast Ultra & stadia controller & never commit to pro or purchase any title on it. & i would enjoy 720 or 1080p. Which is great & I love that. Now I want to purchase a game(own the license) let say doom eternal. Now in order to fully experience the full graphical detail of that game I would need to also purchase pro membership & continue to do so for as long as i want to maintain that graphical experience. Even though I own( my chromecast ultra ) & the licenses games, that is more than Capable of outputting 4k.
I believe that you should always strive to do better than. What you are intended to replace. & i want stadia to be the Future of Gaming seeing the potential is there. But certain decision can halt progress or outright kill a momentum.
Let me ask you this. Why would you purchase doom eternal on stadia to play it at 1080p when you can do so on a nintendo switch
. You can play it on the big screen & on the go.
My answer would be because I want to play it in 4k at home.
But then a follow-up question would be why would you subscribe to play it in 4k when a PS or Xbox have it in 4k ?
You mentioned downloading part of the game for offline play then you would need some type of system to render that game which one is that going to be a Chromecast ultra? Download it to your Google drive so you can play offline
but your Google drive is online
You miss understood what I said. I said download part of the game for Google drive I also mention that that is useful for when your data connection isn't strong enough & when your on the go. This would imply a mobile device. A cell phone or tablet. Google drive is both online and offline on mobile device. If you have partial game loaded on your mobile device & staida is the portal that access that game you can play your game anywhere ofcourse this wouldn't apply to multi-player.
This would be a great pro feature as it justify the cost for monthly subscription which would be the extra storage for offline gaming (partially) and since the game would be rendered on a device that is a small screen the relative GB size wouldn't be large think of it like how the nintendo switch compresses game to fit on their small Carthage .
Hello @LocWolf,
It's disinformation. Please take note of that :
Please also take note that even if ideas are always welcome, actually all your idea are either technicaly impossible or economicaly impossible.
I wonder if you aren't searching something like the Steam Deck, not like Stadia. You should give a look ! ![]()