I'm having very laggy performance using stadia on Chrome. I tested my internet connection and it came back 96 mbps. I'm running on ethernet, I've opened up the ports, and generally tried everything I've seen suggested in the support guide. My computer is older, it's an Asus laptop with a core i5, 6 gigs or ram, just on board graphics. I can get it to run well sometimes for a few minutes, but always winds up to laggy to be playable, I also tried Edge Chormium.
Hi @Postmortem,
we here currently a lot of people complaining about the performance of Stadia on Chrome browser. This could indicate that there is something wrong at Stadia itself.
Let'as hope that the team will find an improvement, soon,
@Mad_Dog_Bravo do you have another idea why Stadia on Chrome could be slow? ![]()
Not an issue that I'm encountering or have encountered recently for a while at least. Although I'm in the UK and running with a reported speed of 515Mbps with Google's project stream speedtest https://projectstream.google.com/speedtest
I might also suggest checking gcping.com and see what kind of latency you are getting to the Google's regional hubs. I usually get around the 20-25ms to the nearest London hub,
That doesn't mean to say that everything should be good for all users. Some things I've seen since launch happen are:
1. Sometimes Google is doing stuff on their network and that has an impact on performance for users, sometimes it is associated with a few titles but not all titles, I guess it depends on where in the n/w changes are taking place.
2. In cases such as above, the issue typically is resolved after a few hours or a day at most. If the issue still isn't resolved after a day then escalate it to support and provide them with whatever information that they require. Also make sure to complete any survey that you get prompted with after finishing a game.
3. If lag has been an issue from day one and has never been resolved, chances are that it is more likely to be an issue local to the user rather than a Google issue (although of course it could be an issue on the Google side, just less likely imho). Things to look at with regards to crappy Chrome performance are:
Thanks for the suggestions, here is where I am at currently.
tried all of this, the only thing that made a difference was "Enables pointer lock options". in the flags. It helped but games are still to laggy
I also experienced annoying lag using Stadia on my desktop (with ethernet connection) while on CCU everything worked smoothly. I tried everything listed above but nothing worked. Recently I received a laptop from work and experience no lag at all when I use Stadia on it (using WiFi). There are two differences: (1) My laptop is brand new so has the latest hardware and (2) on my laptop I use an USB-C cable while on my desktop I had to use a 'bridge cable' with USB-C on one side to connect the controller and 'regular' USB on the other side as my desktop does not have a USB-C connection port. Could it be that the lag is caused by the cable? In that case it could be solved when Stadia can be used wireless.
so after trying all the chrome fixes, I tried Edge chromium again, and I managed to get about 15 minutes of pretty decent performance playing Destiny 2 before it crashed. There was still some lag but it was actually playable.
I was having a similar issue with lag and low connection quality with brave. Any of the flag options suggestions fixed it. I tryed with Chrome canary and it was resolved.
Generally lag means that the computer can't decode the stream fast enough, stalling itself while trying to decode every frame piling up the work it has to do to catch up. While network problems generally causes visual degradation and artifacts.
The technology behind stadia is better at dealing with network issues, by degrading the visual quality, than dealing with slow decoding. The latter which it has no fallback at all to be able to deal with it in realtime.