I'm just looking to see if anyone else has experienced this recently. As a note, I'm running an MSI gaming laptop, i7-9750H, GTX 1660 Ti, 16GB RAM, wired AT&T gigabit connection testing at 700-800 up and down at the time. No other programs or tabs open. No extensions installed. Only essential programs running in the background. So, honestly, there should be nothing system-wise causing this.
This weekend I was playing the Olympics game on Stadia. I noticed in the baseball game when I was batting, the pitcher would throw the ball, I'd concentrate on it, then it disappeared and I got a strike. Not every time, but WAY too often. I called Sega every name in the book and said, "Let me try F1 2020 just to prove it's not Stadia. It always runs perfectly." Same thing. Hit the brakes, take a corner, the most minor hiccup, and I'm off the track from overcorrection. Upset, I fired up Dirt 5 on Amazon Luna in Chrome. Same thing. Just these microstutters that drove me nuts. I downloaded the Luna app for Windows and tried Dirt 5 again. Perfectly smooth. No issues. I went back and tried F1 2020 in Edge (Chromium). Same stutters. Then I tried F1 2020 on CCwGTV - perfectly smooth. I tried turning off hardware acceleration in Chrome, flushed all temporary files, reboot. Still the stuttering. Turned hardware acceleration back on. Same thing.
As far as I can remember, this is a new thing. I don't remember it happening before. I'm not sure if something changed in Chromium causing this issue since it happens on both Chrome and Edge. I'm just stumped. I'll try again tonight and see if it's the same.
Hi @BigDawgPwnd,
That sounds like a strange issue...
Do you have some kind of anti-virus tool running that also does some real-time and or web protection some how?
As you have try serval browser I don't think it is a browser issue but it could be that some kind of tool is scanning or such?
And if you will could you try Chrome Canary, I fixed one issue on a laptop by using this browser specific. ![]()
I tried Forza 7 on xCloud tonight and it was even worse. It wasn't so much a stutter as it was a pulsing.
Hey @BigDawgPwnd,
I'm sorry to hear that you are having this issue! I can see what you mean about this being a Chromium problem based on everything that you've mentioned so far. I'm sure this is pretty frustrating. Let me see what we can do to get you back to that smooth experience you are used to having with Stadia.
Before we try any actual troubleshooting steps, I'd love to find out some additional info to rule out some possibilities.
Looking forward to hearing back from you. Let us know how everything goes.
Thank you,
James
Hi James,
Thank you for the reply. Stadia runs perfectly on my Chromecast Ultra.
I don’t have any other Windows devices to test Chrome on.
I am wired in on my laptop to the router. Using the Google speedtest for Project Stream I was getting 500 down.
I was running the Luna app for Windows. Stadia runs well on my iPhone 12 Pro Max. I don’t notice the same issues.
Thank you,
Travis
Hi @BigDawgPwnd,
That sounds like a strange issue...
Do you have some kind of anti-virus tool running that also does some real-time and or web protection some how?
As you have try serval browser I don't think it is a browser issue but it could be that some kind of tool is scanning or such?
And if you will could you try Chrome Canary, I fixed one issue on a laptop by using this browser specific. ![]()
I just ran an entire race in F1 2020 on Canary with no issues whatsoever. Thank you for pointing me in that direction. It doesn't solve the issue with the stable channel of Chrome for me, but it's saved my sanity.
Also, to your previous questions, I don't have any extra scanning software. I have debloated this as much as possible and monitor background services as much as possible.
For SnGs I went back, stopped Windows from forcing the GTX 1660 with Chrome and tried Stadia again. F1 2020, the race ran identical Canary, no issues. So who knows. Consider it solved... for now.
Thank you for your help!
I was able to minimize or eliminate the issue by forcing Windows to use only the GTX 1660 for Chrome and ignore the integrated graphics. It doesn't make much sense to me to have to throw that much horsepower at it when it runs fine on a Core i3 Chromebook. Plus it's a new issue, so it has to be something that's changed.