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TekoRaiK
Stadia Player
Stadia Player

Mouse is not smooth, summary of stuttering and input lag (My experience)

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EDIT: 

Disabling VSYNC improves a lot, try first this:

https://community.stadia.com/t5/Stadia-on-Chrome/I-certainly-think-chrome-should-disable-Vsync-for-S...

And disable mouse acceleration:

https://www.tomshardware.com/news/how-to-disable-mouse-acceleration-windows,36886.html

-----------------------------------------

 

I want to share my concern about the mouse performance on Stadia. I'm trying this things to improve the mouse input lag and stuttering.

  • Go to chrome://flags and reset defaults values (this option is the worst because there are input lag and stuttering clearly)
  • Disable mouse acceleration in your OS (This options helps a little too but I think that with the following option is also the same in this context)
  • Go to chrome://flags and switch off Hardware acceleration to video encode/decode (this option fix the mouse input lag a little but the frame rate sometimes is worse)
  • Go to chrome://flags Mouse Pointer Lock (this option fix the mouse input lag a little)
  • Go to my GPU options (NVIDIA Control Panel) and disable some options as vsync, anisotropic filter, antialiasing and options to priorize the performance over energy save. (This is the better option for me, no input lag and very low mouse stuttering (but still there), is sad that this option cannot be reproduced in MacOS and Linux)

I don't want to make silly comparisons and controversy about game streaming services, but, I'm trying in my Geforce Now account with the same game (Destiny 2) and same net conditions and the mouse works smooth and this problems are inexistents. I think that is because the NVIDIA has a desktop client that can deal with GPU options and behaviors to make a better experience, I don't know exactly but I think that the client (Chrome) is the main problem because is not optimized yet.

I think that google has to provide a better client for stadia in desktop environments and don't to be the users whose has to deal with hw acceleration flags, mouse pointer lock and external tool setups and whatever...

This is my concern because I want Stadia also to play games in desktop with keyboard and mouse, not only with Stadia Gamepad.

 

 

6 Kudos
Best Response
louis14
Founder
Founder

Adding another tip regarding this issue, it was the solution for me. I hope this will help anyone having the same issue.

I had the exact same issue using my mac. It happened suddenly after I updated to macOS Big Sur.
I'm using a Logitech G PRO mouse, I tried the chrome://flags things, disabling the mouse acceleration both in Chrome and in my Mac using command lines, and 3rd party apps nothing worked.

I downloaded Logitech G Hub and reduced the polling rate of my mouse and it worked!!

If anyone encounter this issue, even if it is not a Logitech mouse try the options mentioned above but try this too.
Enjoy :winking_face:

View Best Response in original post

4 Kudos
MrLoLf
Stadia Player
Stadia Player

To fix it on windows 10 I used the properties from google chrome in the target area I copied  --disable-gpu-vsync --disable-frame-rate-limit --max-gum-fps="9999" and this worked fine for me.

I hope it can help someone. ^^

View Best Response in original post

0 Kudos
Salvix
Community Member

I have solved this issue by using Edge in incognito mode with zero add on or extension 

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17 Replies
Mad_Dog_Bravo
Community Member

@TekoRaiK : What mouse driver do you, or do you have a Logitech mouse? If you have a Logitech driver what is the polling rate configured as?   If you have some other branded mouse, does that report a polling rate, and if so what is the polling rate.

As for differences between Stadia and GFN, as you understand already they are completely different services using completely different technologies, so it would be quite normal to see that different behaviors occur with different setups.  Not everyone has had to mess about with their Chrome settings to get things to work, but on some PC's folks have had to.   Once again this is just typical of the PC environment not something specific to just running a Chrome browser etc.

Kudos appreciated if deserved.
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TekoRaiK
Stadia Player
Stadia Player

Thank for the reply and the attempt to help.

I have in ubuntu a Logitech Mouse with 250Hz of mouse polling rate. Also a MacBook Pro with hewlett packard mouse and I don't know how to see mouse polling rate information. With 2 configurations I have the same results.

I understand that GFN and Stadia have some differences, I just wanted to clarify that the network is not the main problem and also that the client (Chrome in this case) should to deal with this kink of issues.

0 Kudos
TekoRaiK
Stadia Player
Stadia Player

I want to clarify that in my case the gaming experience is quite good in Stadia with keyboard and mouse, the gameplay is not ruined by this. But it is a bit annoying but it is not ideal especially considering that with the gamepad it works perfectly (it is not a stream problem)

1 Kudo
Mad_Dog_Bravo
Community Member

@TekoRaiK : Do you continue to get the issue if you reduce the polling/report rate of the Logitech driver further? e.g. 200 or 125?

Kudos appreciated if deserved.
1 Kudo
Dratster
Founder
Founder

@TekoRaiK a very interesting post. I think you are right about the the problem that some people are seeing with desktop gaming is the way that the Stadia client is running under Chrome. 

I can run Stadia on a high end laptop with no problems (after disabling mouse acceleration).

On my Dell 11 3120 Chromebook (through a USB Ethernet port) I get this (tested in Destiny 2):

  • Sanding still, good graphics and very low lag when firing a gun (<100ms)
  • Moving with keyboard, very fluid and good graphics and slightly increased lag when firing (but still pretty low, maybe 150ms)
  • Moving with the mouse, stuttering graphics, high lag (maybe 400+ ms)

I think the stadia client or chrome is not handling sending packets very well, especially when there are lots of updates to send (such as moving the mouse). That ties in with the improvement people getting when lowering the mouse polling rate. I think the client or chrome has a to get a balance between the priority it puts on sending and receiving. This is a big problem they must solve before rolling out the base product, as it needs to work out of the box else people will dismiss it.

2 Kudos
Kilruna
Community Member

same for me except that the mouse controlling feels so much smoothen out that its realy hard to aim in games like destiny. 

0 Kudos
Mask11424
Community Member

Ive tried both on my pc that i normally play destiny on, and on my chromebook  both, and sitll have horrible input lag no matter what i try when using the mouse, To the point that I gave up and just kept using the controller. 

Ive tried using both a plug and play mouse that ive got for gaming, as well as my razer atheris that i have for the chromebook. Its brutal to try and use.

0 Kudos
X405
Community Member

I've tried the steps TekoRaik provided. There is still serious mouse input stuttering even though the frames of the game appear smooth. The game just stops receiving input from the mouse and keyboard for a few moments and then jumps to the new position. 

I've also reduced my mouse polling rate to 125 to help with matters. This issue also persists when I reduce the visual quality to 720p.

Any other ideas?

0 Kudos
TekoRaiK
Stadia Player
Stadia Player

Another tip, disabling vsync when you open chrome:

https://community.stadia.com/t5/Stadia-on-Chrome/I-certainly-think-chrome-should-disable-Vsync-for-S...

And disabling mouse acceleration:

https://www.businessinsider.com/how-to-turn-off-mouse-acceleration-windows-10?IR=T

And using chrome canary (with step of vsync above):

https://www.google.com/chrome/canary/

 

Now I recommend not to disable acceleration:

Go to chrome://flags and switch on Hardware acceleration

 

If you are using Mac you can open chrome canary with vsync disabled with this command in a terminal:

open -a "Google Chrome Canary" --args --disable-gpu-vsync --disable-frame-rate-limit

If you are using Mac but you don't have chrome canary is almost the same command:

open -a "Google Chrome" --args --disable-gpu-vsync --disable-frame-rate-limit

To disable mouse acceleration in Mac system execute this command in the terminal:

defaults write .GlobalPreferences com.apple.mouse.scaling -1

And also in Mac this can help a lot when you are connected via wifi:

https://community.stadia.com/t5/Getting-Started-With-Stadia/Troubleshooting-wifi-latency-in-MacOS/m-...

0 Kudos
louis14
Founder
Founder

Adding another tip regarding this issue, it was the solution for me. I hope this will help anyone having the same issue.

I had the exact same issue using my mac. It happened suddenly after I updated to macOS Big Sur.
I'm using a Logitech G PRO mouse, I tried the chrome://flags things, disabling the mouse acceleration both in Chrome and in my Mac using command lines, and 3rd party apps nothing worked.

I downloaded Logitech G Hub and reduced the polling rate of my mouse and it worked!!

If anyone encounter this issue, even if it is not a Logitech mouse try the options mentioned above but try this too.
Enjoy :winking_face:

4 Kudos
Sanvean
Stadia Player
Stadia Player

Thank Louis reducing the polling rate of my Logitech from 1000 down to 250 fixed my mouse tracking issues in Cyberpunk on a Big Sur iMac.

I was also have problems every 20 mins or so with keys getting stuck, as soon as I switched the polling rate all problems with my mouse and keyboard have disappeared! 

Cyberpunk is now running like a dream on Stadia on iMac, actually hard to believe how well sometimes! 

ps For anyone else suffering from similar issues I didn't use of any of the other fixes listed here, just reducing the polling rate solved all my control issues.

0 Kudos
MarkHenderson
Stadia Player
Stadia Player

I just wanted to say THANK YOU for the polling rate fix. Sorted all my problems, I was about to give up trying to find the problem. 

1 Kudo
Mounter551
Stadia Player
Stadia Player

Hello!

I'm running a Windows 10 PC and using a Logitech G400s mouse with the latest Logitech Gaming Software. I have exactly the same problems: the game with Stadia stutters and lags horribly when moving the mouse. No lag or stutter when using only the keyboard or my Gamepad. Tried the mouse in different USB port, no use. Reducing the poling rate from the default 500 to 125 in the Logitech Gaming Software helps reducing the Lag, but it's still far away from "normal" and playable. Of course Both the Pointer Enhancement and the Mouse acceleration are turned off. I have ran ran out of ideas what else could be done here. Any new ideas?

0 Kudos
MrLoLf
Stadia Player
Stadia Player

To fix it on windows 10 I used the properties from google chrome in the target area I copied  --disable-gpu-vsync --disable-frame-rate-limit --max-gum-fps="9999" and this worked fine for me.

I hope it can help someone. ^^

0 Kudos
Salvix
Community Member

I have solved this issue by using Edge in incognito mode with zero add on or extension 

0 Kudos
Percentage
Stadia Player
Stadia Player

The chromebook Destiny 2 experience is pretty bad for my case. Never ending mouse stuttering, game stuttering, and keyboard inputs delayed. I have played it on Geforce Now, less of a problem there but it still appears.

0 Kudos
JamesFromGoogle
Community Specialist
Community Specialist

Hi everyone,
This is an older post so we're going to go ahead and lock it now. If anyone still needs help after trying the suggestions here, I'd recommend creating a new post so that you can get better visibility in our community.


Thank you,
James

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