Hi, I've been trying stadia with 2 different setups:
1) Laptop Dell, 4K, i7, GTX750M, Windows 10, Chrome
2) Laptop Dell, HD, i7, GTX650M, Linux Fedora 32, Chrome
Both setups use a wired connection of 90Mbps and very low ping. So the connection is great and it is certainly not a factor in this context.
Setup #1, on Windows, works great, great experience, very low latency, great image quality.
Setup #2, on Linux, it's very bad. Incredibly poor image quality, input lag, sometimes not even responding to input. Some games are a bit better than other, but it's generally unplayable.
Why is there such a significant difference? Is there a way to fix it for Linux?
The difference comes from bad gpu acceleration decode support in chrome. So the video decode is going through software decoding by the cpu, which is much slower then with gpu.
Chrome on Windows is supporting gpu decoding natively without any problems.
Maybe you can get better decoding by using a vaapi patched chromium version or brave browser. Just search about how to use vaapi with chromium on linux.
Why is this the case? Stadia and Chrome are both made by Google, and Chrome is the only officially supported browser for Stadia.
Anyway thanks for the suggestion, I'll try.
Can't really help you much but Stadia does work perfectly on Linux, at least on my Linux Mint 19.3 + Chrome.
Definitely no hardware acceleration present, my old i7-4770R does not even support VP9 decode in hardware.
But still: perfect 1080p60 picture and barely perceptible input lag.