Will we be told when the server's are updated like a stadia 2.0 update
I won't think we will know when an update will be released on Stadia, however, if there is a new feature for us, it will be announced here in the community ![]()
Hello @Monkey666cash
The Stadia developer site currently describes the hardware stack on this page: https://stadia.dev/intl/en_us/about/ Here's what it says right now:
Hardware Stack
What follows is pure speculation on my part (but informed by thirty years as an engineer): When Google updates the hardware stack, I would expect to see that available for a limited number of developers under a non-disclosure agreement to start with, followed by an update to this page once the new hardware stack becomes the default option for all new games. When this happens, I expect we'll see both stacks running in parallel for some period of time, since the existing library was developed and tested on the original stack. But, as new hardware gets installed, I wouldn't expect Google to keep the old stack around forever. Any new hardware stack will need to run the old games at least as well. That shouldn't be particularly difficult, assuming the new hardware stack is still some flavor of x86 processor and a more modern AMD GPU.
All of that said, the timing of when something like this might happen is a very different question. The semiconductor industry is still going through a severe supply shortage right now. So, I suspect Google's timeline for any upgrades may have been impacted. I will not attempt to predict when something like that may actually happen.
I won't think we will know when an update will be released on Stadia, however, if there is a new feature for us, it will be announced here in the community ![]()
Hello @Monkey666cash
The Stadia developer site currently describes the hardware stack on this page: https://stadia.dev/intl/en_us/about/ Here's what it says right now:
Hardware Stack
What follows is pure speculation on my part (but informed by thirty years as an engineer): When Google updates the hardware stack, I would expect to see that available for a limited number of developers under a non-disclosure agreement to start with, followed by an update to this page once the new hardware stack becomes the default option for all new games. When this happens, I expect we'll see both stacks running in parallel for some period of time, since the existing library was developed and tested on the original stack. But, as new hardware gets installed, I wouldn't expect Google to keep the old stack around forever. Any new hardware stack will need to run the old games at least as well. That shouldn't be particularly difficult, assuming the new hardware stack is still some flavor of x86 processor and a more modern AMD GPU.
All of that said, the timing of when something like this might happen is a very different question. The semiconductor industry is still going through a severe supply shortage right now. So, I suspect Google's timeline for any upgrades may have been impacted. I will not attempt to predict when something like that may actually happen.
We'll be told about plans for this definitely sometime in the future. Or not. It's hard to say which at this point.