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TheRealDax
Founder
Founder

1080p 60fps should be mandatory for new releases

With the release of AC: Valhalla I've noticed a lot of hate directed at Ubisoft because their new game release isn't running at 1080p 60fps.

Whilst I completely agree that it is Ubisoft's fault, I do believe that some responsibility does fall on Stadia's shoulders around this issue.

Stadia should have a mandate that new releases conform to certain requirements and I don't think it's unfair that in this day and age that a minimum expectation is that games, when elected to run at 1080p, can run at 60fps as standard.

It's not a huge ask, and the difference between a 30fps and 60fps cap is very noticeable and can be quite jarring when switching from a 60fps game to playing a 30fps game.

Could Stadia share some light on what stance/direction you, as a company, are taking when developers release games capped at 1080p 30fps? Are your customer success team actively encouraging devs to optimise their games for user enjoyment?

I think it's been widely accepted that Stadia falls somewhere in the middle of console/pc but does not fit completely in either box, with old consoles running at 30fps as standard and PC's usually hitting 60fps consistently, depending on specs.

With the introduction of next gen consoles and PC's easily achieving 60fps at 1080p in all games, it's fair to say that if new releases being 1080p 30fps continues, Stadia will be labelled as inferior to most gaming systems on the market. As a founder since release, I would hate for this to become the message when people are considering Stadia.7

Thanks for reading.

EDIT: I'm aware that there is a recent post on the forum where Deathwysh is ranting about this specific topic, however, despite his post being very aggressive, I wanted to share the same thoughts around performance in a manner that opens it up to a civil discussion in the hopes that Stadia feel they should provide an official response.

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5 Replies
Gregiboy
Founder
Founder

Stadia is the most flexible platform for gaming so we should have the most variety in bandwidth quality and gaming quality settings. If there is a certain strategy or reasoning behind allowing developers to just flatout ship 720p 30fps games like humans fall flat. Please communicate this.

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BinaryJay
Gold Stadia Guide
Gold Stadia Guide

I think 60FPS standard will come sooner than later, but I don't expect Stadia to ever mandate any kind of performance standards since it isn't done anywhere else in the industry.  I have no inside information or anything close to it but a Stadia hardware refresh is probably inevitable at which point I think we'll probably be in much better shape in the FPS department.

Just keep in mind that "Stadia" isn't a static thing and they've got people working towards improving it behind the scenes all the time.

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TheRealDax
Founder
Founder

I think the key question - and let's take Valhalla as an example - is can the current generation of Stadia hardware run Valhalla at 1080p60?

I mean, there seems to be two distinct lines of discussion here, one being Stadia's hardware and the support of 1080p60 and the second being the developers restriction on res/fps.

I would be very interested to know if Valhalla is currently capable of 1080p60 on Stadia's current hardware and Ubisoft have simply restricted the frames, or if Stadia just isn't capable of outputting 60fps at a decent graphics preset.

I would have, quite frankly, expected Stadia to have had the forethought to ensure their current gen hardware was at the very least 1080p60 capable for all games and future releases, *within reason*. I mean realistically Valhalla isn't next gen in the GFX department, so why the restriction.

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bluebobz
Founder
Founder

In the grand scheme of things as Google continues to upgrade hardware to benefit their search engine, advertising, youtube and other applications they run.  Stadia will be able to benefit from these hardware upgrades as well.  It's a great point @BinaryJay made about Stadia not being Static.  They are probably upgrading their servers to what everyone likes to call "Gen 2" I just call it Stadia. :slightly_smiling_face:  They are also probably working on the 2 upgrades after that as well, just like Xbox probably already has their next Xbox in development.

Stadia can't really require devs to put their games on the platform at certain specs since they don't have a lot of pull and their Vulcan is probably on a learning curve as well.  Just patience, continued patience. :slightly_smiling_face:

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Nekoi
Founder
Founder

I .. kinda agree. I mean I got a PS5 for a lot of months now. Thus .. yea, I hardly ever boot up Stadia. And it is not that I care much about tiny visual differences. But 30 vs 60fps is large. As is the real life performance of Stadia vs the current gen consoles. 

However, I assume Stadia is still there to stay and we can easily wait for Gen 2, extra features and some more games. 

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